Real-Time Filmmaking • Unreal Engine • Lightcraft Technology • Previs → Final
Every shot on OM moves from previs to final frame without leaving the volume — DMX-driven light and animation FX composited live against the plate.
Every shot on OM moves from previs to final frame without leaving the volume — DMX-driven light and animation FX composited live against the plate.
Built and supervised a virtual production pipeline integrating Unreal Engine environments with practical cinematography and CG creature work.
• Coordinated previs, real-time on-set workflows, and post-production VFX
• Managed asset flow between virtual production, VFX, color, and editorial
• Ensured spatial and visual continuity across real-time and offline stages




Supported live virtual production shoots on an LED volume, operating within a real-time pipeline spanning previs, on-set execution, and live iteration.
• Operated Unreal Engine Switchboard and Pixera to manage real-time playback, scene control, and synchronization during production
• Implemented creative feedback from the Director and Director of Photography in real time during live shoots
• Worked within a VAD-driven workflow supporting active LED volume production environments
• Gained hands-on experience coordinating real-time systems across virtual production and on-set teams



Led the virtual art department and supervised visual effects for a short film produced using LED wall–based virtual production and real-time workflows.
• Integrated Unreal Engine, Disguise, and Chapman’s LED wall infrastructure to support real-time environment playback during production
• Oversaw environment design, asset preparation, and real-time scene deployment from pre-production through on-set execution
• Coordinated virtual production workflows across previs, live LED wall operation, and post-production VFX







Supported and helped maintain a real-time virtual production pipeline for in-car driving sequences using an LED volume.
• Assisted previs-to–on-set execution workflows to enable reliable virtual driving scenes on Orbital Studios’ LED volume
• Prepared and validated assets for real-time playback to ensure stability and visual continuity during capture
• Coordinated between Pixera playback, Orbital Studios’ systems, and the production team to maintain clear communication on set